Combat Demo: New Ways to Play
We are excited to announce a new update to Structs Combat Demo that adds even more depth and strategy to the game. This update includes two new ways to play: random fleets and custom fleets.
Random fleets offer players the opportunity to face off against the computer (or friend) on a variety of configurations with different levels of difficulty. This is a great way to test your skills and try out new tactics.
Custom fleets allow players to choose the layout of their battlefield, within a set budget for deploying units. This gives players the ability to tailor the battlefield to their own playstyle and strategy.
In addition to these new gameplay options, we have also added new explanations for for unit abilities. This information will allow players to better understand the capabilities of each Struct, including what it can target and the effects of its weapons. This will help players make informed decisions and plan their attacks more effectively.
We hope these updates will enhance your Structs experience and provide even more depth and replayability. As always, we welcome your feedback and suggestions for future updates.
What is the Structs Combat Mechanics Demo?
The Combat Mechanics Demo is a new environment that provides our community a chance to experience the proposed battle mechanics, and continue to have their voices heard on the Structs’ direction.
There is also additional information about the Combat Mechanics Demo on the Structs wiki.
What is Structs?
Structs is a strategic game of interstellar enterprise and empire. In the distant future, the species of the galaxy are embroiled in a race for Alpha Matter, the rare and dangerous substance that fuels galactic civilization.
Players take command of Structs, a race of sentient machines, and must forge alliances, conquer enemies and expand their influence to control Alpha Matter and the fate of the galaxy.